Example of some graphics element that may be used, I made it in Flash:
Here is a simple scan effect. Basically, I modeled out the whole scene and rendered out a depth path.
The value of z is used in a expression to assign values to each pixels.
Here is the detail of the expression:
variables:
head(user variable, used for feathering of the head),
depth(user variable, use to control the scan depth),
tail(user variable, used for feathering of the tail),
r(red channel RGBA)
expression: r<=depth? lerp(0,1,(r-depth+tail)/tail): lerp(0,1,(depth+head-r)/head)
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